

above left: zoomed back in on the same
far right corner intersection as before...
same group selected... now ungrouped
to collectively resize all of those lengths
and i notch them all down 2 units, to 53



...and it's very close...
...just a tiny bit off, yet...
so, i regroup those objects
and the coordinates are now
...aha... right on even numbers



3 + 117 = 120
very interesting




...when the program spits out decimals, it means it's not exact...
even if it says 0.00 ...there's some minute discrepancy calculated
which comes up when rotating round objects (spheres, cylinders)
because the program appreciates those as polygons, primarily...
but the above positional coordinate coming out as 3 even exactly
well, i guess i must have just guessed the right digits accidentally



very cool... keep that in mind
...for now, i'm on a mission...

the assignment is
a specific design...

the 7 walls in a heptagonal room
are 5 cubits wide and 8 units tall




and i'm supposing those are
...internal measurements...
as in: from corner to corner



so, what i really want, is... for the internal edges to touch...
and then resize the whole group so that value becomes 5...
and i guess i can make the walls at whatever width i want...
which, will be reduced to whatever ratio that turns out to be
so, i'll stick with 1 (which is where i started wth them already)
keeping proportional percentages from 53 apparent and ready
because of that curious 3 + 117 = 120 ...for 7 sided geometry




and it works out so nicely and strangely
that 52.5 for each side lines up, exactly



i have definitely accidentally stumbled upon some
fundamental aspect of 7 sided polygon geometry



and that should be easy enough
to resize to an even 5 per side...



